![]() ![]() It’s a man who claims to be a cop and says he has a warrant for the wife’s arrest for murder. But a few minutes into a candlelit conversation, a knock on the door ruins the romantic mood. It’s a point-and-click time-loop game in which the player’s unnamed protagonist comes home to a tiny apartment to find his wife waiting with dessert and a surprise: She’s pregnant. Twelve Minutes, which came out on Thursday for PC and Xbox platforms (including Xbox Game Pass), is the latest release from Annapurna Interactive, the powerhouse publisher known for curating indie games with distinctive styles, stories, and mechanics. “It’s doing something that works for some people.” And Antonio doesn’t mind putting some players off, as long as his game makes an impression, whether positive or negative. Twelve Minutes straddles the line between the kind of ambiguity that makes the player push on and the kind that makes other activities start to seem more appealing. “I think there’s a certain ambiguity in the game that will flow for some people, and might become incredibly frustrating for others,” he says. “I think that’s OK,” Antonio says, “that you arrived at a moment that you feel, ‘It’s a conclusion.’ … That’s kind of what I wanted.”Īntonio isn’t big on telling players what to do, or what not to do. The one consolation is what Antonio tells me next: Some players put the game down at even earlier apparent stopping points. Not this time: While playing Twelve Minutes, I questioned more than once whether I’d beaten it, or even whether it could be beaten. This comes as an embarrassing surprise, because I’d confidently told him that I had. If you enjoyed reading this guide, then be sure to share with your friends! Check out our other Twelve Minutes guides as well.I’m talking to Luis Antonio, creator of Twelve Minutes, about the ending of his game when he informs me that I have not, in fact, finished it. Those are all endings for Twelve Minutes. At this point the game will end automatically.Just stare at the clock until it hits 12:00.Do nothing when he asks you to get hypnotized.Mention the passage from the book once the clock hits 11:59.The second method to achieve the alternate ending is as follows: This ending will unlock the Continue achievement. Agree to be hypnotized and forget everything that happened.Look at the bookshelf and mention the passage. ![]() Use the pocket watch to meet her father.Remember the passage she recites from the book.This alternative ending has two ways of development. ![]() This ending will unlock the Alone achievement.
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